The pitch By January 2015, we at Nuberu Games had launched our first mobile game, Aesthar. To decide what would we do next, we set up a pitch meeting, where all team members would pitch some ideas for games. The requirements were: Mobile interface Development time under 4 months (we were a four people team Read More …
Autor: metal
Madrid Games Week
Recent News Madrid Games Week Intro Hi mates, next Thursday we’ll travel to Madrid, to show you all our game, we worked really hard the last 2 weeks to get a cool alpha build of the game, have some fresh improvements and we are happy with the result. We are just waiting to see Read More …
Intro
Recent news Game Designer says Madrid Games Week Intro Hi all, this is Daniel aka ‘Noorak’ from Nuberu Games. I am going to guide you through a journey in which we will explain how we develop an indie game, first of all I am going to introduce our team, this is our organization chart: Read More …